Content Insider #519 - Content Value By Miles Weston I like free stuff as much as anyone and that's certainly true of video content. I even like the idea that someone is willing to underwrite my watching the content. Part of the reason is that I know most of the people who prepare that content for consumption are independent creatives not the "big company" - Netflix, Amazon, Sony, ABC, BBC, you name it. I'm glad TDO was told to go pound sand when he asked for a "little" ransom to give back Orange is the New Black. Hopefully others will say no to the hackers/cybercriminals so they know stealing may be fun but it's no way to make a living. It's time to protect your content...it's too valuable to pay for a second time! ...Read More »
Content Insider #518 - Fast By Miles Weston There was a ton to see at this year's NAB and over the next few weeks we'll look at what most filmmakers are doing today - 4K and trending toward HDR. It was 4K that is now being used by almost every filmmaker to do feature length films, documentaries, episodic series and marketing content for use to describe new prroducts, their applications and provide service/support. And the great thing for filmmakers is that the marketplace has opened up beautifully for them with financial opportunities - follow the money - with Netflix, Amazon, Hulu, iTunes, Vimeo and yes the kids favorites YouTube and Facebook. Every content delivery channel - we'll cover the trend/opportunities soon - around the globe is looking for good and insanely great content to offer to their viewers regardless of the screen they're using to educate, inform, entertain themselves! ...Read More »
Content, Streaming Take Center Stage at NAB By Andy Marken When everything around you is in total chaos, the best thing you can do is change your tag line to give folks the feeling you're in front of the situation. NAB (National Association of Broadcasters) did that with style this year by highlighting the MET (Media & Entertainment Technology) effect. That way, everyone could explain how they met or were meeting the market's demands and needs. ...Read More »
The Universe Expands By Ko Maruyama On the heels of NAB 2017, where Red Giant made a huge gift of Universe to hundreds of motion graphics artists during the annual MMB dinner, Red Giant released Universe 2.1 ...Read More »
PNY Demonstrates New NVIDIA Quadro VCA Certified Systems, Quadro GP100 CAE and Embedded Solutions at GTC By Lou Wallace PNY, a leading supplier of NVIDIA(r) Quadro(r) professional graphics solutions to system integrators, value-added resellers, and distributors, is showcasing the new family of NVIDIA Quadro Pascal(tm) architecture professional GPU-fueled solutions, including: NVIDIA Quadro VCA (Visual Computing Appliance) Certified Systems featuring eight ultra-high-end Quadro P6000 GPUs for interactive photorealistic rendering, unmatched graphics, mixed-mode compute and NVLink(tm) capable Quadro GP100 running advanced CAE software, as well as exciting new Quadro embedded (MXM) solutions. ...Read More »
Burr & Burton Academy Teaches Students Advanced Cinematography Skills with Blackmagic Design Situated overlooking picturesque Manchester Village, Burr & Burton Academy (BBA) in Manchester, Vermont is a 180 year old independent, coeducational New England secondary school. With about 700 students from the surrounding communities, as well as 60 international students, BBA is dedicated to educating students of diverse backgrounds and talents in a warm and caring environment that encourages excellence and community. One of its most popular courses is the cinematography program, taught by Bill Muench. And for this program, the school uses two Blackmagic Cinema Cameras to teach its advanced students. ...Read More »
Z CAM & ASSIMILATE Partner to Simplify and Demystify VR Productions, Offering the First, Complete, Integrated VR Workflow By Lou Wallace Z CAM and ASSIMILATE have joined forces to lower the threshold to entry for producing high-quality VR productions, making it a viable media for all content creators. Creating professional VR/360 experiences has generally been complex and costly, with the myriad decisions and tools needed for a VR workflow - cameras, stitching, and a mix of post-production software. Z CAM and ASSIMILATE have partnered to simplify and demystify VR content creation, offering the first, complete, integrated VR workflow with the Z CAM S1/SCRATCH VR Z Bundle: - from image acquisition with Z CAM's high-performance S1 Professional VR Camera, and stitching with its optimal WonderStitch software, through to a streamlined VR post-production workflow with ASSIMILATE's real-time SCRATCH VR Z tools. ...Read More »
Two Alone Together By Miles Weston In photography Bokeh is the out-of-focus parts of an image. It turns out it is also an excellent title of an indie film that Geoffrey Orthwein and Andrew Sullivan finished that's now in theatres. Poof everyone is gone and surprise it's not one of those cookie-cutter sci-fi films but a film that makes you do something wierd...think. And it just happens to have been shot in one of the most dramatic locations you can find - Iceland. And it all comes together beautifully. ...Read More »
Workflow on the Edge By Miles Weston The most common question we get when we point people to Doug Liman's VR series Invisible is how did they shoot and produce it. VR is finally becoming real and real attractive to indie filmmakers and viewers and people want to know. Well, we didn't know so we talked to the person who did all the work - Lewis Smithingham, 30 ninjas. Production and post of any film is the unglamorous part of the content industry but it is also what makes good video good video. Despite his hectic schedule Lewis took the time to discuss and explain the ins and outs of great VR shooting and production to give the viewer an experience that he/she won't soon forget. Like most filmmakers he's was willing to share to what he has learned to help VR films become standard fare for an eager audience. ...Read More »
Workflow on the Edge By Miles Weston The most common question we get when we point people to Doug Liman's VR series Invisible is how did they shoot and produce it. VR is finally becoming real and real attractive to indie filmmakers and viewers and people want to know. Well, we didn't know so we talked to the person who did all the work - Lewis Smithingham, 30 ninjas. Production and post of any film is the unglamorous part of the content industry but it is also what makes good video good video. Despite his hectic schedule Lewis took the time to discuss and explain the ins and outs of great VR shooting and production to give the viewer an experience that he/she won't soon forget. Like most filmmakers he's was willing to share to what he has learned to help VR films become standard fare for an eager audience. ...Read More »
OWC Hosting Video and Audio Professionals In-Booth Throughout NAB Show By Miles Weston Filmmakers will take center stage in OWC's booth - SL8905 - during NAB ...Read More »
Reallusion Character Creator By David Hague Reallusion has launched Character Creator (CC) 2.0 featuring enhanced visual quality for 3D characters with industry standard PBR shaders, Image Based Lighting options, and a new Substance Material Generator to dynamically design high-quality 3D characters and appearances. It comes with updated visuals for industry standard PBR shaders, allowing users to import PBR textures made with 3D paint tools like; Substance Painter, 3D Coat, or Quixel. Users can now export their Character Creator assets to iClone 7, Unreal, Unity, or Sketchfab with the same PBR visual quality. ...Read More »
Lightworks from Editshare By David Hague Over the last few years, we have been literally bombarded with video editing packages (NLEs) from all sides. The stalwarts that have been around seemingly for ever such as Adobe's Premiere Pro, Grass Valley EDIUS, AVID products, Final Cut from Apple and Vegas Pro are in that mix and classified as "pro" products, while offerings from Corel, Pinnacle, MAGIX and others have been more aimed at the consumer market. Among all of these, a program that has somewhat been bypassed is Lightworks - now up to version 14 and in its 25th year! ...Read More »
SCRATCH VR Stitching and Ambisonic Audio Tutorial Creating VR/360 experiences requires focused attention to complex details and most usually fast time-to-market. SCRATCH VR Suite 8.6 simplifies the VR post-production process with one-stop shopping - a single, streamlined VR/360 workflow that includes all the needed functions for creating impactful VR/360 experiences - saving enormous amounts of time, hassles, and money. ...Read More »
ASSIMILATE Announces New SCRATCH VR Suite 8.6 ASSIMILATE achieves another virtual reality (VR) breakthrough with its SCRATCH VR Suite 8.6, the new version of its real-time post-production tools and workflow for VR/360 content. With added GPU stitching of 360-video and ambisonic-audio support, as well as live streaming, and more. The SCRATCH VR Suite 8.6 now enables VR content creators - DPs, DITS, post-production artists - with the only professional, streamlined, end-to-end workflow for VR/360 content on the market. ...Read More »
iClone Character Creation By David Hague As we have mentioned previously, iClone6 has a companion application called the iClone Character Creator. As the name suggests, this program allows you to create lifeline animated characters for inclusion in your iClone movies, or indeed your own by using green screen techniques. Unlike 3D programs such as Cinema 4D or Lightwave, iClone Character Creator comes with basic models you can start with, tweak all facets of the physical attributes, add clothing to and animate so the process is quite painless without having to learn the art of modelling, texturing, inverse kinematics and other complex things other programs need. ...Read More »
ASSIMILATE Announces SCRATCH 8.6 with Major Updates to Entire Product Line The SCRATCH product line, known for its high-performance 2D/3D tools in a single, streamlined workflow - dailies, conform, color grading, compositing, finishing & mastering -continues to evolve in SCRATCH 8.6 as the most efficient post-production tool suite on the market. New product highlights include expanded support for HDR functions, numerous new formats, a more user-friendly UI, and more efficient DIT tools. And notably, it's affordable for everyone. See the new features and functions for SCRATCH 8.6 at https://vimeo.com/202186457. ...Read More »
Content Insider #513 - The Shooter's Job(s) By Miles Weston Indie filmmakers learn a lot from their mentors, their peers, film schools, almost everyone they meet - new ideas, new techniques, new solutions. The produce super entertainment for people around the globe to enjoy. What I haven't heard too often is getting their creative work seen by real people. And today with so many viewing options and a dizzying array of content...how do you market it to keep your film work in front of eyeballs to enjoy (and pay for). Nicole and Chris Sobchack's recent release of a hilarious episodic series ,Please Tell Me I'm Adopted! gives you an inside view of what it takes to produce the film of your choice and get it seen. See what Nicole and Chris learned along the way as well as their sequel and future filmmaking plans. ...Read More »
Blackmagic Design Unveils the Darker Side of Filmmaking with "She Has a Name" "She Has a Name," the latest independent film out of the Canada-based Unveil Studios, is a dark documentary-style thriller based on the taboo subject of human sex trafficking. More than a movie for filmmakers and brothers Andrew (writer), Matthew (director/editor/color) and Daniel (director/editor) Kooman, "She Has a Name" is human rights statement designed to remove the public's numbness to what has become a global epidemic. ...Read More »
Content Insider #511 - Content Industry Mashup By Miles Weston VR is so real it led off the four-day HPA conference down in Palm Springs but it was only the tip of the iceberg of what technicall creative pros are doing way above and beyond (better) than what your kids post every day on YouTube. This is the event where the pros roll up their shirt/blouse sleeves to talk about how they're going to ensure quality content is produced and distributed. Yes the studio, production company and network pros also spent a lot of time figuring out the new OTT (Over The Top) streaming of content everywhere, anywhere, anytime to any device. Yes we do live in interesting times. ...Read More »
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