Nab NY 2016 PNY Event Wrap Up PNY demonstrated the latest NVIDIA Quadro professional graphics boards, including the new flagship NVIDIA Quadro P6000driving professional VR production workflows at NAB New York 2016. Visitors to the booth also experienced NVIDIA's new mental ray for Maya, now GPU enabled, and discovered why it is the standard for photorealistic rendering across the film, visual effects and animation markets. NVIDIA Quadro graphics solutions are proven to be the perfect solutions for professional 360 VR production, virtual sets, graphics compositing and multi-GPU based color grading in post production, as well as on-air broadcast graphics. ...Read More »
Bern Universitys Applied Sciences builds communication training stations and completes workflow with LMS, MAM and P5 Archive Communication training is a core part of many industries as well as educational institutions. For customer contact, management, patient communication and many other scenarios, interactive training of these skills is needed. At Bern University of Applied Sciences in Switzerland, communication training of medical students with the goal of improving patient communication has been part of the curriculum for many years. Recently, a new infrastructure was built to streamline the trainings and their management. The solution was built around a centralised media asset management (MAM) server to allow for efficient workflow automation, including archiving. The video recording stations were built using highly reliable components and a web application was developed to allow remote control and tagging from iPads. Integration with existing planning tools was implemented to significantly reduce the management overhead of the training program. ...Read More »
Content Insider #494 - VR Film Work By Miles Weston Shooting, producing a VR film sounds terribly romantic. Heck filmmaking itself sounds like a whale of a lot of fun rubbing elbows with studio bigwigs, stars, living the fast life...what could be a better way of making a fab living? Ask most filmmakers and they'd probably say just about anything would be more "fun" because it's a lot of work juggling everything to educate, entertain your audience. VR film production is even worse because you're venturing into a totally new area where the viewer suddenly is part of the action and if you think actors are unpredictable viewers are worse. And there's no safety net because it's a new frontier. Hard, exciting but talented people are mastering the new arena for people to enjoy. ...Read More »
Content Insider #493 - VR Filmmaking By Miles Weston After a bumpy start VR filmmaking is starting to move forward. The craftspersons have and continue to do a lot of testing and refinement to find out what works, what doesn't and why. Along the way they're getting a lot of help from camera, system and tool producers to deliver consumers can immerse themselves in and enjoy again and again. The costs are already coming down as more and more filmmakers work with the new medium. Momentum is building and it's needed if HMD and solution producers are to sell the volumes we need to deem it a success. The good stuff is really good. The rest...not so much. ...Read More »
Content Insider #492 - SMPTE Power Play By Miles Weston SMPTE may hold it's technical conference in Hollywood but it's not about the glamour (ok maybe a little) it's all about making better stuff that will entertain you and others. All the good tools are in the cloud to keep costs under control more people are working in the cloud and storing content there - especially for backup of the backup and archiving. VR is now on everyone's to-do list but no one is overpromising. No one wants another '3D is the killer' message flying around. The people who are doing it seriously and well are doing it right and it's awesome. Computer, storage and HMD producers are waiting for the list of titles to grow. SMPTE just wants the standards to be fairly firm so the expectations and quality is what viewers expect. ...Read More »
Digital Media Online Launches New Virtual Reality Sites - VR Developer Net and VR Gamer Net Digital Media Online today announced the launch of two vertical sites focusing on the emerging Virtual Reality and Augmented Reality markets and technologies. According to CEO Lou Wallace, "The timing of the launch of these new sites is perfect. Research firm Superdata Research has projected sales of VR software and hardware will hit $2.8 billion this year, and they foresee it increasing to $22 billion by 2019 and $40 billion by 2020." ...Read More »
Digital Colorist Dave Franks Discusses VR Post-Production for Jaunt's "Pure McCartney VR" Digital colorist Dave Franks enjoys helping to deliver bleeding-edge projects, like director Tony Kaye's VR experience: 'Pure McCartney VR' - a five-part series of stereoscopic virtual reality (VR) experiences, produced by Jaunt Studios. Innovation in the delivery of musical content has been a passion for Paul McCartney, so the VR space was a perfect medium for him to collaborate with director Tony Kaye and Jaunt to release these episodes. Each one of them is a unique vignette of McCartney discussing the origins of some of his most iconic music and other anecdotes within environmental montages of his artwork, photographs, and related imagery. ...Read More »
Syber Gaming Delivers VR and 4K-Ready Small Form Factor Gaming PC Syber Gaming has announced delivery of its C Series, a small form factor system maximized for space while giving users a fully-powered 6th generation Intel Core-based rig that's both virtual reality (VR) and 4K ready. The Syber Gaming C Series starts at $795. ...Read More »
A Look "Behind-the-Scenes" of Immersive VR By Lou Wallace With 2016 being its breakout year, 360° VR productions are everywhere. And VR headsets - like Samsung GearVR, Google Cardboard, or Oculus Rift - are making it a quality, immersive experience. But what's going on "behind-the-scenes"? ASSIMILATE is at the forefront of supporting VR with its new SCRATCH VR Suite that includes all the post tools - conform, color grading, compositing, and finishing - to work in 360° media, and includes SCRATCH Play for playback and SCRATCH Web cloud-based collaboration and review tools that are automatically formatted for 360° viewing in VR headsets. Getting out in the field with customers, Lucas Wilson and Jeff Edson, CEO at ASSIMILATE talked with us about how they are responding to the VR market with its SCRATCH product line to offer creators the streamlined professional and powerful production and post-production tools that are needed to enhance and finalize the look-and-feel of VR content. ...Read More »
Hawaiki Keyer releases a new plugin for Final Cut Pro By Ko Maruyama Hawaiki Keyer 3 is a simple chroma keyer for Final Cut and Apple Motion artists who want a simple solution for lifting their subjects from greenscreens. The new keyer from Hawaiki includes several features that will be important to any editor/compositor, most notably features that will allow editors to control light wrap transfer modes. ...Read More »
Pixel Squid: New Rubble By Ko Maruyama PixelSquid, a company built by the same creatives behind TurboSquid, offers amazingly easy ways to add 3D objects from an existing library to your Adobe Photoshop compositions. If you don't have Photoshop, there's an iOS app that allows you to add 3D objects on your iPhone! ...Read More »
Muzzle Flash and Smoke By Ko Maruyama Many compositors rely on stock media to complete their visual effects work. Having larger libraries offer potential for diverse types of VFX elements in a single project. Rampant Design has teamed up with FilmRiot and Triune to produce a new library for filmmakers ...Read More »
Content Insider #483 - Little But By Miles Weston We know you take storage for granted except when it's slow, not available, dies. But filmmakers are always thinking about their storage. They don't want much just fast, rugged, reliable, HUGE and inexpensive. No I didn't say cheap I said inexpensive and it was the last check mark for the filmmaker because reshooting is way too expensive and often impossible. At FMS (Flash Memory Summit) awhile ago industry experts - manufacturers, integrators and filmmakers - spent a day telling the attendees how they work, how they use flash and what they need to handle the growing volume of content they capture, process, produce and finalize for folks to consume at the theater as well as on their TVs, computers, tablets, smartphones. Great content is too valuable to lose. Just ask the people who make their living as creative visual/audio storytellers. ...Read More »
Focusing on Creativity and Relationships with Events United and Blackmagic Design Where do musicians turn when they prepare carefully for gigs, only to find their performances ruined by poor production? They take matters into their own hands. That's what Tim Messina did when he founded Events United in Londonderry, NH. Events United is a full-service audiovisual production company specializing in houses of worship, concerts, theaters, corporate events, weddings, and other special events. ...Read More »
Content Insider #481 - Not Really By Miles Weston If you've been following the video streams from Rio with your VR headset on you've really gotten the feeling that you are there without spending a lot of money on flights and hotel. You're also getting the feeling of being at the center of the action and the crowd without the crowd. You'll have to forgive the enthusiasm of NBC, BBC, the Olympics committee and announcers who are telling you how great the activities are in VR. It ain't. It's pretty good 360 video they're streaming to you. Ok I'm being picky about the differences but so are a lot of filmmakers who are shooting and prepping 360 and VR films. Try both...you'll feel the difference. ...Read More »
ASSIMILATE Releases SCRATCH v8.5 Update, Supporting RED's New 8k Weapon Helium Sensor and 8k VistaVision Always at the forefront of post-production support for the latest RED digital camera formats (www.red.com), ASSIMILATE's SCRATCH 8.5, build 909, now includes support for RED's new 8K Weapon Helium Sensor, as well as the 8K Weapon VistaVision-sized Sensor (full frame). Support includes the Log3G10 gamma space and REDWideGamutRGB color space. ...Read More »
Red Giant PluralEyes 4.1 By Ko Maruyama Introducing Red Giant PluralEyes 4.1, a Free Update to the World's Best Audio/Video Syncing Tool EDIUS Pro support. A new music video workflow. Support for GoPro spanning media. Batch clip deletion and the ability to turn off automatic drift-correction. The best sync just got better. ...Read More »
ASSIMILATE Continues Fast Pace of Leading-Edge Functionality for SCRATCH Ecosystem with New SCRATCH 8.5 In its continued commitment to boost the creativity and productivity of creative professionals in digital cinema within a streamlined workflow, ASSIMILATE today announced SCRATCH 8.5, a significant update to its entire SCRATCH ecosystem. The new, real-time SCRATCH 8.5 ecosystem includes the SCRATCH 2D/3D post-production tools - dailies, conform, color grading, versioning, compositing, and finishing; SCRATCH Play for playback and review; and SCRATCH Web for cloud-based review and collaboration. ...Read More »
Content Insider #474 - New Creators By Miles Weston Video distribution has evolved over the years from a couple of channels to millions of channels. It is almost as though we are rapidly transitioning into a video-only world. With billions of cameraphone users stepping forward to ensure we don't miss a moment of the world around us (especially their awesome lives) the people who make their money distributing the stuff are grabbing as much as they can, as quickly as they can just to fill their "inventory." But when the newness wears off people will again become selective as to how they spend their time and want/view content that real filmmakers know how to capture/develop/deliver - great audio, outstanding video. Folks tastes will improve. They have to! ...Read More »
Video Capture, Production Explored August 9 During M&E Day at Flash Memory Summit Catch the critical junction of video content production and storage at the Santa Clara FMS - Flash Memory Summit - August 9 ...Read More »
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