Digital Colorist Dave Franks Discusses VR Post-Production for Jaunt's "Pure McCartney VR" Digital colorist Dave Franks enjoys helping to deliver bleeding-edge projects, like director Tony Kaye's VR experience: 'Pure McCartney VR' - a five-part series of stereoscopic virtual reality (VR) experiences, produced by Jaunt Studios. Innovation in the delivery of musical content has been a passion for Paul McCartney, so the VR space was a perfect medium for him to collaborate with director Tony Kaye and Jaunt to release these episodes. Each one of them is a unique vignette of McCartney discussing the origins of some of his most iconic music and other anecdotes within environmental montages of his artwork, photographs, and related imagery. ...Read More »
Syber Gaming Delivers VR and 4K-Ready Small Form Factor Gaming PC Syber Gaming has announced delivery of its C Series, a small form factor system maximized for space while giving users a fully-powered 6th generation Intel Core-based rig that's both virtual reality (VR) and 4K ready. The Syber Gaming C Series starts at $795. ...Read More »
A Look "Behind-the-Scenes" of Immersive VR By Lou Wallace With 2016 being its breakout year, 360° VR productions are everywhere. And VR headsets - like Samsung GearVR, Google Cardboard, or Oculus Rift - are making it a quality, immersive experience. But what's going on "behind-the-scenes"? ASSIMILATE is at the forefront of supporting VR with its new SCRATCH VR Suite that includes all the post tools - conform, color grading, compositing, and finishing - to work in 360° media, and includes SCRATCH Play for playback and SCRATCH Web cloud-based collaboration and review tools that are automatically formatted for 360° viewing in VR headsets. Getting out in the field with customers, Lucas Wilson and Jeff Edson, CEO at ASSIMILATE talked with us about how they are responding to the VR market with its SCRATCH product line to offer creators the streamlined professional and powerful production and post-production tools that are needed to enhance and finalize the look-and-feel of VR content. ...Read More »
Hawaiki Keyer releases a new plugin for Final Cut Pro By Ko Maruyama Hawaiki Keyer 3 is a simple chroma keyer for Final Cut and Apple Motion artists who want a simple solution for lifting their subjects from greenscreens. The new keyer from Hawaiki includes several features that will be important to any editor/compositor, most notably features that will allow editors to control light wrap transfer modes. ...Read More »
Pixel Squid: New Rubble By Ko Maruyama PixelSquid, a company built by the same creatives behind TurboSquid, offers amazingly easy ways to add 3D objects from an existing library to your Adobe Photoshop compositions. If you don't have Photoshop, there's an iOS app that allows you to add 3D objects on your iPhone! ...Read More »
Muzzle Flash and Smoke By Ko Maruyama Many compositors rely on stock media to complete their visual effects work. Having larger libraries offer potential for diverse types of VFX elements in a single project. Rampant Design has teamed up with FilmRiot and Triune to produce a new library for filmmakers ...Read More »
Content Insider #483 - Little But By Miles Weston We know you take storage for granted except when it's slow, not available, dies. But filmmakers are always thinking about their storage. They don't want much just fast, rugged, reliable, HUGE and inexpensive. No I didn't say cheap I said inexpensive and it was the last check mark for the filmmaker because reshooting is way too expensive and often impossible. At FMS (Flash Memory Summit) awhile ago industry experts - manufacturers, integrators and filmmakers - spent a day telling the attendees how they work, how they use flash and what they need to handle the growing volume of content they capture, process, produce and finalize for folks to consume at the theater as well as on their TVs, computers, tablets, smartphones. Great content is too valuable to lose. Just ask the people who make their living as creative visual/audio storytellers. ...Read More »
Focusing on Creativity and Relationships with Events United and Blackmagic Design Where do musicians turn when they prepare carefully for gigs, only to find their performances ruined by poor production? They take matters into their own hands. That's what Tim Messina did when he founded Events United in Londonderry, NH. Events United is a full-service audiovisual production company specializing in houses of worship, concerts, theaters, corporate events, weddings, and other special events. ...Read More »
Content Insider #481 - Not Really By Miles Weston If you've been following the video streams from Rio with your VR headset on you've really gotten the feeling that you are there without spending a lot of money on flights and hotel. You're also getting the feeling of being at the center of the action and the crowd without the crowd. You'll have to forgive the enthusiasm of NBC, BBC, the Olympics committee and announcers who are telling you how great the activities are in VR. It ain't. It's pretty good 360 video they're streaming to you. Ok I'm being picky about the differences but so are a lot of filmmakers who are shooting and prepping 360 and VR films. Try both...you'll feel the difference. ...Read More »
ASSIMILATE Releases SCRATCH v8.5 Update, Supporting RED's New 8k Weapon Helium Sensor and 8k VistaVision Always at the forefront of post-production support for the latest RED digital camera formats (www.red.com), ASSIMILATE's SCRATCH 8.5, build 909, now includes support for RED's new 8K Weapon Helium Sensor, as well as the 8K Weapon VistaVision-sized Sensor (full frame). Support includes the Log3G10 gamma space and REDWideGamutRGB color space. ...Read More »
Red Giant PluralEyes 4.1 By Ko Maruyama Introducing Red Giant PluralEyes 4.1, a Free Update to the World's Best Audio/Video Syncing Tool EDIUS Pro support. A new music video workflow. Support for GoPro spanning media. Batch clip deletion and the ability to turn off automatic drift-correction. The best sync just got better. ...Read More »
ASSIMILATE Continues Fast Pace of Leading-Edge Functionality for SCRATCH Ecosystem with New SCRATCH 8.5 In its continued commitment to boost the creativity and productivity of creative professionals in digital cinema within a streamlined workflow, ASSIMILATE today announced SCRATCH 8.5, a significant update to its entire SCRATCH ecosystem. The new, real-time SCRATCH 8.5 ecosystem includes the SCRATCH 2D/3D post-production tools - dailies, conform, color grading, versioning, compositing, and finishing; SCRATCH Play for playback and review; and SCRATCH Web for cloud-based review and collaboration. ...Read More »
Content Insider #474 - New Creators By Miles Weston Video distribution has evolved over the years from a couple of channels to millions of channels. It is almost as though we are rapidly transitioning into a video-only world. With billions of cameraphone users stepping forward to ensure we don't miss a moment of the world around us (especially their awesome lives) the people who make their money distributing the stuff are grabbing as much as they can, as quickly as they can just to fill their "inventory." But when the newness wears off people will again become selective as to how they spend their time and want/view content that real filmmakers know how to capture/develop/deliver - great audio, outstanding video. Folks tastes will improve. They have to! ...Read More »
Video Capture, Production Explored August 9 During M&E Day at Flash Memory Summit Catch the critical junction of video content production and storage at the Santa Clara FMS - Flash Memory Summit - August 9 ...Read More »
SCRATCH VR Creative Tools With the release of SCRATCH 8.5, ASSIMILATE also introduced the SCRATCH VR Suite. This Suite bundles SCRATCH, SCRATCH Web and a series of tools and features for a streamlined workflow for Virtual Reality 360 media - projects. Although the basic viewing of 360 media is available even in the (free) SCRATCH Play version - all the advanced edit, grade and composite tools are only available in the SCRATCH VR Suite which requires a special license. ...Read More »
SCRATCH VR Creative Tools With the release of SCRATCH 8.5, ASSIMILATE also introduced the SCRATCH VR Suite. This Suite bundles SCRATCH, SCRATCH Web and a series of tools and features for a streamlined workflow for Virtual Reality 360 media - projects. Although the basic viewing of 360 media is available even in the (free) SCRATCH Play version - all the advanced edit, grade and composite tools are only available in the SCRATCH VR Suite which requires a special license. ...Read More »
Fast, Light By Lou Wallace Today's filmmakers are always on the clock, for someone else or for themselves. The key is to capture all of your data quickly, accurately and completely. Then get that content back to the production, post production facility. Filmmaker Leslie Chilcott has found you can do it without a lot of extra hardware or gear. ...Read More »
SCRATCH VR Introduction With the release of SCRATCH 8.5, ASSIMILATE also introduced the SCRATCH VR Suite. This Suite bundles SCRATCH, SCRATCH Web and a series of tools and features for a streamlined workflow for Virtual Reality 360 media - projects. Although the basic viewing of 360 media is available even in the (free) SCRATCH Play version - all the advanced edit, grade and composite tools are only available in the SCRATCH VR Suite which requires a special license. ...Read More »
I need more storage... said everyone By Ko Maruyama It's not uncommon these days to hear about a shortage of space when saving the a selected drive or server. With files getting bigger, and more resources so readily available, storage becomes more and more important. ...Read More »
REEL TALK RETURNS TO HOLLYWOOD By Ko Maruyama Continuing to give back to the community of motion graphics and visual effects artists in the Hollywood area, Benjamin Budzak is hosting his annual review and critique of demo reels. With special guest Ryan Summers, they help artist get the most out of their past work so they can find new work. ...Read More »
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