Z CAM & ASSIMILATE Partner to Simplify and Demystify VR Productions, Offering the First, Complete, Integrated VR Workflow By Lou Wallace Z CAM and ASSIMILATE have joined forces to lower the threshold to entry for producing high-quality VR productions, making it a viable media for all content creators. Creating professional VR/360 experiences has generally been complex and costly, with the myriad decisions and tools needed for a VR workflow - cameras, stitching, and a mix of post-production software. Z CAM and ASSIMILATE have partnered to simplify and demystify VR content creation, offering the first, complete, integrated VR workflow with the Z CAM S1/SCRATCH VR Z Bundle: - from image acquisition with Z CAM's high-performance S1 Professional VR Camera, and stitching with its optimal WonderStitch software, through to a streamlined VR post-production workflow with ASSIMILATE's real-time SCRATCH VR Z tools. ...Read More »
Two Alone Together By Miles Weston In photography Bokeh is the out-of-focus parts of an image. It turns out it is also an excellent title of an indie film that Geoffrey Orthwein and Andrew Sullivan finished that's now in theatres. Poof everyone is gone and surprise it's not one of those cookie-cutter sci-fi films but a film that makes you do something wierd...think. And it just happens to have been shot in one of the most dramatic locations you can find - Iceland. And it all comes together beautifully. ...Read More »
Workflow on the Edge By Miles Weston The most common question we get when we point people to Doug Liman's VR series Invisible is how did they shoot and produce it. VR is finally becoming real and real attractive to indie filmmakers and viewers and people want to know. Well, we didn't know so we talked to the person who did all the work - Lewis Smithingham, 30 ninjas. Production and post of any film is the unglamorous part of the content industry but it is also what makes good video good video. Despite his hectic schedule Lewis took the time to discuss and explain the ins and outs of great VR shooting and production to give the viewer an experience that he/she won't soon forget. Like most filmmakers he's was willing to share to what he has learned to help VR films become standard fare for an eager audience. ...Read More »
Workflow on the Edge By Miles Weston The most common question we get when we point people to Doug Liman's VR series Invisible is how did they shoot and produce it. VR is finally becoming real and real attractive to indie filmmakers and viewers and people want to know. Well, we didn't know so we talked to the person who did all the work - Lewis Smithingham, 30 ninjas. Production and post of any film is the unglamorous part of the content industry but it is also what makes good video good video. Despite his hectic schedule Lewis took the time to discuss and explain the ins and outs of great VR shooting and production to give the viewer an experience that he/she won't soon forget. Like most filmmakers he's was willing to share to what he has learned to help VR films become standard fare for an eager audience. ...Read More »
OWC Hosting Video and Audio Professionals In-Booth Throughout NAB Show By Miles Weston Filmmakers will take center stage in OWC's booth - SL8905 - during NAB ...Read More »
Reallusion Character Creator By David Hague Reallusion has launched Character Creator (CC) 2.0 featuring enhanced visual quality for 3D characters with industry standard PBR shaders, Image Based Lighting options, and a new Substance Material Generator to dynamically design high-quality 3D characters and appearances. It comes with updated visuals for industry standard PBR shaders, allowing users to import PBR textures made with 3D paint tools like; Substance Painter, 3D Coat, or Quixel. Users can now export their Character Creator assets to iClone 7, Unreal, Unity, or Sketchfab with the same PBR visual quality. ...Read More »
ASSIMILATE Announces New SCRATCH VR Suite 8.6 ASSIMILATE achieves another virtual reality (VR) breakthrough with its SCRATCH VR Suite 8.6, the new version of its real-time post-production tools and workflow for VR/360 content. With added GPU stitching of 360-video and ambisonic-audio support, as well as live streaming, and more. The SCRATCH VR Suite 8.6 now enables VR content creators - DPs, DITS, post-production artists - with the only professional, streamlined, end-to-end workflow for VR/360 content on the market. ...Read More »
iClone Character Creation By David Hague As we have mentioned previously, iClone6 has a companion application called the iClone Character Creator. As the name suggests, this program allows you to create lifeline animated characters for inclusion in your iClone movies, or indeed your own by using green screen techniques. Unlike 3D programs such as Cinema 4D or Lightwave, iClone Character Creator comes with basic models you can start with, tweak all facets of the physical attributes, add clothing to and animate so the process is quite painless without having to learn the art of modelling, texturing, inverse kinematics and other complex things other programs need. ...Read More »
ASSIMILATE Announces SCRATCH 8.6 with Major Updates to Entire Product Line The SCRATCH product line, known for its high-performance 2D/3D tools in a single, streamlined workflow - dailies, conform, color grading, compositing, finishing & mastering -continues to evolve in SCRATCH 8.6 as the most efficient post-production tool suite on the market. New product highlights include expanded support for HDR functions, numerous new formats, a more user-friendly UI, and more efficient DIT tools. And notably, it's affordable for everyone. See the new features and functions for SCRATCH 8.6 at https://vimeo.com/202186457. ...Read More »
Content Insider #511 - Content Industry Mashup By Miles Weston VR is so real it led off the four-day HPA conference down in Palm Springs but it was only the tip of the iceberg of what technicall creative pros are doing way above and beyond (better) than what your kids post every day on YouTube. This is the event where the pros roll up their shirt/blouse sleeves to talk about how they're going to ensure quality content is produced and distributed. Yes the studio, production company and network pros also spent a lot of time figuring out the new OTT (Over The Top) streaming of content everywhere, anywhere, anytime to any device. Yes we do live in interesting times. ...Read More »
Hoover High School's "Mobile Storyteller" Hits the Road With Blackmagic Design By Lou Wallace The video journalism program at Hoover High School in North Canton, OH, recently expanded to include a mobile production truck, called the Mobile Storyteller, as a way to further student engagement with the community. The Mobile Storyteller provides high impact, career based education for students as they work on various client projects, preserve the arts in the community, build cultural awareness through journalistic storytelling, and provide onsite training for students and teachers in other video journalism programs. ...Read More »
Vegas Movie Studio Platinum By David Hague The familiar light grey facade of the Vegas family has been changed to a black motif in Vegas Movie Studio Platinum (and I suspect this will flow through to Vegas Pro as well. All the kids are doing it!) that is not unattractive. In fact, the whole interface has been made over and somehow looks cleaner and more businesslike. Text descriptions and icons are sharp and clear and if there is any criticism, you may have to change your monitor's contrast a little as on my Dell 27 XPS All-in-One, the vertical lines in the timeline were quite faint. In the past if someone suggested you could get probably 85% of the power of Premiere and After Effects together in a package that sells for under a hundred bucks, you'd think they were barking mad and aiming to be the Pres of the USA perhaps! ...Read More »
Contribute to SCRATCH VR Suite 8.6 Open-Beta; Includes Stitching and Expanded HDR ASSIMILATE today announced its most aggressive products update to date with an open-Beta for SCRATCH 8.6 and the SCRATCH VR Suite 8.6, the latest versions of its advanced, real-time post-production tools and workflow -- VR/360 and 2D/3D content, from dailies, to conform, grading, compositing, and finishing. Both open-Beta versions give all content creators and post artists the opportunity to actively use the full suite of SCRATCH and SCRATCH VR tools, while evaluating and submitting requests and recommendations for additional features or updates. ...Read More »
Content Insider #505 - VR Progress By Miles Weston After years VR is finally a solid foothold in the game and video content industries. The biggest problem with the technology is that people (VCs and young developers) were convinced it was going to immediately take over the world and we'd all be walking around like minions. But rehashed games and video scripts only hurt the rapid rise. Game developers, filmmakers/production people have gained a lot of experience on what to do and not do with the technology and the new stuff is really, really great. It's a whole new entertainment experience that brings you in and lets you control the action. And it's getting better with each new release! ...Read More »
The Making of VR/360 "Expedition Antarctica" The Neotopy includes storytellers, filmmakers and sound engineers who specialize in immersive VR/360 cinematic experiences. Their skills and talents make one of their most recent projects, "Expedition Antarctica", a breathtaking VR/360 experience of the nature and wildlife of Antarctica. Alexandre Regeffe recently discussed the development of the VR project and how Neotopy managed the VR/360 post-production process. ...Read More »
ASSIMILATE Congratulates Post-Production Artists for Their Work on Films at Sundance 2017 At the Sundance Film Festival 2017 in Park City, Utah (January 19 - 29), the roster includes filmmakers whose post-production companies used ASSIMILATE's SCRATCH(r) post-production tools in their digital workflows. ASSIMILATE is extremely pleased to congratulate its customers for their creativity and artistry in the following films and documentaries in the following Sundance categories. ...Read More »
Action Cams By David Hague No doubt there were a lot of so called "Action Cams" in Chrissy stockings this year or under the tree. These are bound to be one of the hottest items around, as they do a far better job than the humble smartphone for taking video of such pastimes as skateboarding, skiing, mountain bike riding, surfing, fishing or any of a few hundred other fun things. But while in general action cams are easy to use, to get the very best footage - like the really good stuff you see on YouTube, Facebook and Vimeo etc - there are some things you can do to improve your shooting out of sight! ...Read More »
PNY partner Immersive powers massive football-field sized screen for CES 2017 keynote address using NVIDIA Quadro GPUs CES 2017 - the largest tech show in the US - dazzled its keynote audience with a stunning presentation delivered on an enormous screen: 180-degree across, 300 feet long and 14-feet high. ...Read More »
New Sharp Strategic Technology Alliance Resource (STAR) member PNY Technologies Joins Forces with Sharp at 2016 NAB Show NY The 2016 NAB Show New York, hosted by the National Association of Broadcasters at the Jacob Javits Center, is the largest media, entertainment and technology convention on the East Coast. The event, held from November 9 - 10, had the most attendees ever with more than 15,000. This year, an alliance between Sharp and new Sharp Strategic Technology Alliance Resource (STAR) program member PNY Technologies Inc. wowed the crowd ...Read More »
PNY's Partner, NextComputing, Showcases Portable Professional VR Development Solution at CES Global Press Event NextComputing will present its deployable virtual reality development solution at the Gigabyte(tm) CES pre-show Global Press Event, January 4, 2017, at Caesar's Palace in Las Vegas. This solution combines the power and flexibility of NextComputing's Radius Edge portable workstation computer with a Gigabyte motherboard, NVIDIA(r) Quadro(r) VR-Ready graphics, and professional VR applications such as Assimilate SCRATCH VR and Autodesk LIVE. Visitors will be able to experience these solutions at the Global Press Event on the Oculus Rift HMD. This combination of VR technology enables media producers and virtual design & construction professionals to develop virtual content with minimal setup, and provides the performance needed to step inside their design and better communicate their vision. ...Read More »
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