Technology:
Content Insider #496 - VR Progress
Learning, Testing the Boundaries of New Content Production
Content Insider #496 - VR Progress
VR film work - educational, documentary, entertainment and even marketing - has grown faster than the pioneers expected and it's only getting better and more exciting. All of the tools are getting better, faster, less expensive faster than industry forecasters predicted. Try even the basic (cheap) tools and you'll understand why once you watch it you want more. The good shooters and producers are delivering for the immersion hungry audience and learning that while it's great it doesn't meet everyone's needs the same way. The VR filmmakers are more than just creative in what they deliver, they're creative in how they get from concept to something you can don an HMD and enjoy. They're doing a lot of work-around activity to satisfy an increasingly sophisticated audience. Read More

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Events:
Nab NY 2016 PNY Event Wrap Up
Nab NY 2016 PNY Event Wrap Up
PNY demonstrated the latest NVIDIA Quadro professional graphics boards, including the new flagship NVIDIA Quadro P6000driving professional VR production workflows at NAB New York 2016. Visitors to the booth also experienced NVIDIA's new mental ray for Maya, now GPU enabled, and discovered why it is the standard for photorealistic rendering across the film, visual effects and animation markets. NVIDIA Quadro graphics solutions are proven to be the perfect solutions for professional 360 VR production, virtual sets, graphics compositing and multi-GPU based color grading in post production, as well as on-air broadcast graphics. Read More
Technology:
Content Insider #494 - VR Film Work
Content Insider #494 - VR Film Work
Shooting, producing a VR film sounds terribly romantic. Heck filmmaking itself sounds like a whale of a lot of fun rubbing elbows with studio bigwigs, stars, living the fast life...what could be a better way of making a fab living? Ask most filmmakers and they'd probably say just about anything would be more "fun" because it's a lot of work juggling everything to educate, entertain your audience. VR film production is even worse because you're venturing into a totally new area where the viewer suddenly is part of the action and if you think actors are unpredictable viewers are worse. And there's no safety net because it's a new frontier. Hard, exciting but talented people are mastering the new arena for people to enjoy. Read More
Project Profile:
DP Vance Burberry Captures the Darkness and Light of Infidelity and Reconciliation
DP Vance Burberry Captures the Darkness and Light of Infidelity and Reconciliation
How does one go from working in theater in Australia, to working as a lighting designer for national U.S. rock concert tours, to working as an electrician on film sets, to becoming a successful DP having shot music videos for Guns N' Roses, Pearl Jam, Santana, Coldplay, Brad Paisley and more? For DP Vance Burberry, it was a natural progression. While Vance now shoots a variety of projects, including commercials, short films, feature films and documentaries, music videos hold a special place for him given his history in the music business. It's why he said yes, when his good friend and director Jessie Hill approached him to DP Australian alternative pop singer-songwriter and producer Jarryd James' music video for his song "1000x" ft. Broods. Read More
Feature:
Content Insider #493 - VR Filmmaking
Content Insider #493 - VR Filmmaking
After a bumpy start VR filmmaking is starting to move forward. The craftspersons have and continue to do a lot of testing and refinement to find out what works, what doesn't and why. Along the way they're getting a lot of help from camera, system and tool producers to deliver consumers can immerse themselves in and enjoy again and again. The costs are already coming down as more and more filmmakers work with the new medium. Momentum is building and it's needed if HMD and solution producers are to sell the volumes we need to deem it a success. The good stuff is really good. The rest...not so much. Read More
Feature:
Content Insider #492 - SMPTE Power Play
Content Insider #492 - SMPTE Power Play
SMPTE may hold it's technical conference in Hollywood but it's not about the glamour (ok maybe a little) it's all about making better stuff that will entertain you and others. All the good tools are in the cloud to keep costs under control more people are working in the cloud and storing content there - especially for backup of the backup and archiving. VR is now on everyone's to-do list but no one is overpromising. No one wants another '3D is the killer' message flying around. The people who are doing it seriously and well are doing it right and it's awesome. Computer, storage and HMD producers are waiting for the list of titles to grow. SMPTE just wants the standards to be fairly firm so the expectations and quality is what viewers expect. Read More

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iOgrapher before Holidays
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Trapcode Suite 13 Powerhouse includes new Trapcod...
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Autodesk Subscriptions & Mac OS
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El Capitan if you dare... Digital Anarchy updates
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